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Magic 2014 Core Set Spoilers 249/249




White (41)


Ajani's Chosen
Mana Cost: 2WW
Rarity: Rare
Card Type: Creature - Cat Soldier
Power/Toughness: 3/3
Rules Text: Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.

Ajani, Caller of the Pride
Mana Cost: 1WW
Rarity: Mythic
Card Type: Planeswalker - Ajani
Loyalty: 3
Rules Text: +1: Put a +1/+1 counter on up to one target creature.
-3: Target creature gains flying and double strike until end of turn.
-8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.

Angelic Accord
Mana Cost: 3W
Rarity: Uncommon
Card Type: Enchantment
Rules Text: At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

Angelic Wall
Mana Cost: 1W
Rarity: Common
Card Type: Creature - Wall
Power/Toughness: 0/4
Rules Text: Defender, flying

Archangel of Thune
Mana Cost: 3WW
Rarity: Mythic
Card Type: Creature - Angel
Power/Toughness: 3/4
Rules Text: Flying, lifelink
Whenever you gain life, put a +1/+1 counter on each creature you control

Auramancer
Mana Cost: 2W
Rarity: Common
Card Type: Creature - Human Wizard
Power/Toughness: 2/2
Rules Text: When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Banisher Priest
Mana Cost: 1WW
Rarity: Uncommon
Card Type: Creature - Human Cleric
Power/Toughness: 2/2
Rules Text: When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.

Blessing
Mana Cost: WW
Rarity: Uncommon
Card Type: Enchantment - Aura
Power/Toughness: 2/2
Rules Text: Enchant creature
W: Enchanted creature gets +1/+1 until end of turn.

Bonescythe Sliver
Mana Cost: 3W
Rarity: Rare
Card Type: Creature - Sliver
Power/Toughness: 2/2
Rules Text: Sliver creatures you control have double strike.

Brave the Elements
Mana Cost: W
Rarity: Uncommon
Card Type: Instant
Rules Text: Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Capashen Knight
Mana Cost: 1W
Rarity: Common
Card Type: Creature - Human Knight
Power/Toughness: 1/1
Rules Text: First strike
1W: Capashen Knight gets +1/+0 until end of turn.

Celestial Flare
Mana Cost: WW
Rarity: Common
Card Type: Instant
Rules Text: Target player sacrifices an attacking or blocking creature.

Charging Griffin
Mana Cost: 3W
Rarity: Common
Card Type: Creature - Griffin
Power/Toughness: 2/2
Rules Text: Flying
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Congregate
Mana Cost: 3W
Rarity: Uncommon
Card Type: Instant
Rules Text: Target player gains 2 life for each creature on the battlefield.

Dawnstrike Paladin
Mana Cost: 3WW
Rarity: Common
Card Type: Creature - Human Knight
Power/Toughness: 2/4
Rules Text: Vigilance, lifelink

Devout Invocation
Mana Cost: 6W
Rarity: Mythic
Card Type: Sorcery
Rules Text: Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way.

Divine Favor
Mana Cost: 1W
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.

Fiendslayer Paladin
Mana Cost: 1WW
Rarity: Rare
Card Type: Creature - Human Knight
Power/Toughness: 2/2
Rules Text: First strike, lifelink
Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Fortify
Mana Cost: 2W
Rarity: Common
Card Type: Instant
Rules Text: Choose one ? Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.

Griffin Sentinel
Mana Cost: 2W
Rarity: Common
Card Type: Creature - Griffin
Power/Toughness: 1/3
Rules Text: Flying, Vigilance

Hive Stirrings
Mana Cost: 2W
Rarity: Common
Card Type: Sorcery
Rules Text: Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Imposing Sovereign
Mana Cost: 1W
Rarity: Rare
Card Type: Creature - Human
Power/Toughness: 2/1
Rules Text: Creatures your opponents control enter the battlefield tapped.

Indestructibility
Mana Cost: 3W
Rarity: Rare
Card Type: Enchantment - Aura
Rules Text: Enchant permanent
Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)

Master of Diversion
Mana Cost: 2W
Rarity: Common
Card Type: Creature - Human Scout
Power/Toughness: 2/2
Rules Text: Whenever Master of Diversion attacks, tap target creature defending player controls.

Pacifism
Mana Cost: 1W
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature can't attack or block.

Path of Bravery
Mana Cost: 2W
Rarity: Rare
Card Type: Enchantment
Rules Text: Enchant creature
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Pay No Heed
Mana Cost: W
Rarity: Common
Card Type: Instant
Rules Text: Prevent all damage a source of your choice would deal this turn.

Pillarfield Ox
Mana Cost: 3W
Rarity: Common
Card Type: Creature - Ox
Power/Toughness: 2/4

Ajani's Chosen
Mana Cost: 3WWW
Rarity: Rare
Card Type: Sorcery
Rules Text: Destroy all nonland permanents.

Planar Cleansing
Mana Cost: 1W
Rarity: Common
Card Type: Creature - Sliver
Power/Toughness: 2/2
Rules Text: Sliver creatures you control have vigilance.

Seraph of the Sword
Mana Cost: 3W
Rarity: Rare
Card Type: Creature - Angel
Power/Toughness: 3/3
Rules Text: Flying
Prevent all combat damage that would be dealt to Seraph of the Sword.

Serra Angel
Mana Cost: 3WW
Rarity: Uncommon
Card Type: Creature - Angel
Power/Toughness: 4/4
Rules Text: Flying, vigilance

Show of Valor
Mana Cost: 1W
Rarity: Common
Card Type: Instant
Rules Text: Target creature gets +2/+4 until end of turn.

Siege Mastodon
Mana Cost: 4W
Rarity: Common
Card Type: Creature - Elephant
Power/Toughness: 3/5

Silence
Mana Cost: W
Rarity: Rare
Card Type: Instant
Rules Text: Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

Solemn Offering
Mana Cost: 2W
Rarity: Common
Card Type: Sorcery
Rules Text: Destroy target artifact or enchantment. You gain 4 life.

Soulmender
Mana Cost: W
Rarity: Common
Card Type: Creature - Human Cleric
Power/Toughness: 1/1
Rules Text: Tap: You gain 1 life.

Steelform Sliver
Mana Cost: 2W
Rarity: Uncommon
Card Type: Creature - Sliver
Power/Toughness: 2/2
Rules Text: Sliver creatures you control get +0/+1.

Stonehorn Chanter
Mana Cost: 5W
Rarity: Uncommon
Card Type: Creature - Rhino Cleric
Power/Toughness: 4/4
Rules Text: Tap: 5W: Stonehorn Chanter gains vigilance and lifelink until end of turn.

Suntail Hawk
Mana Cost: W
Rarity: Common
Card Type: Creature - Bird
Power/Toughness: 1/1
Rules Text: Flying

Wall of Swords
Mana Cost: 3W
Rarity: Uncommon
Card Type: Creature - Wall
Power/Toughness: 3/5
Rules Text: Defender, Flying

Blue (41)


Air Servant
Mana Cost: 4U
Rarity: Uncommon
Card Type: Creature - Elemental
Power/Toughness: 4/3
Rules Text: Tap: Flying
2U: Tap target creature with flying.

Archaeomancer
Mana Cost: 2UU
Rarity: Common
Card Type: Creature - Human Wizard
Power/Toughness: 1/2
Rules Text: Tap: When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Armored Cancrix
Mana Cost: 4U
Rarity: Common
Card Type: Creature - Crab
Power/Toughness: 2/5

Cancel
Mana Cost: 1UU
Rarity: Common
Card Type: Instant
Rules Text: Counter target spell

Claustrophobia
Mana Cost: 1UU
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

Clone
Mana Cost: 3U
Rarity: Rare
Card Type: Creature - Shapeshifter
Power/Toughness: 0/0
Rules Text: Tap: You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Colossal Whale
Mana Cost: 5UU
Rarity: Rare
Card Type: Creature - Whale
Power/Toughness: 5/5
Rules Text: Islandwalk
Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.

Coral Merfolk
Mana Cost: 1U
Rarity: Common
Card Type: Creature - Merfolk
Power/Toughness: 2/1

Dismiss into Dream
Mana Cost: 6U
Rarity: Rare
Card Type: Enchantment
Rules Text: Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Disperse
Mana Cost: 1U
Rarity: Common
Card Type: Instant
Rules Text: Return target nonland permanent to its owner's hand.

Divination
Mana Cost: 2U
Rarity: Common
Card Type: Sorcery
Rules Text: Draw two cards.

Elite Arcanist
Mana Cost: 3U
Rarity: Rare
Card Type: Creature - Human Wizard
Power/Toughness: 1/1
Rules Text: When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
X, Tap: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.

Essence Scatter
Mana Cost: 1U
Rarity: Common
Card Type: Instant
Rules Text: Counter target creature spell.

Frost Breath
Mana Cost: 2U
Rarity: Common
Card Type: Instant
Rules Text: Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Galerider Sliver
Mana Cost: U
Rarity: Rare
Card Type: Creature - Sliver
Power/Toughness: 1/1
Rules Text: Sliver creatures you control have flying.

Glimpse the Future
Mana Cost: 2U
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Illusionary Armor
Mana Cost: 4U
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant Creature
Enchanted creature gets +4/+4.
When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Jace's Mindseeker
Mana Cost: 4UU
Rarity: Rare
Card Type: Creature - Fish Illusion
Power/Toughness: 4/4
Rules Text: Flying
When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.

Jace, Memory Adept
Mana Cost: 3UU
Rarity: Mythic
Card Type: Planeswalker - Jace
Loyalty: 4
Rules Text: +1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.
0: Target player puts the top ten cards of his or her library into his or her graveyard.
-7: Any number of target players each draw twenty cards.

Merfolk Spy
Mana Cost: U
Rarity: Common
Card Type: Creature - Merfolk Rogue
Power/Toughness: 1/1
Rules Text: Islandwalk
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.

Messenger Drake
Mana Cost: 3UU
Rarity: Common
Card Type: Creature - Drake
Power/Toughness: 3/3
Rules Text: Flying
When Messenger Drake dies, draw a card.

Negate
Mana Cost: 1U
Rarity: Common
Card Type: Instant
Rules Text: Counter target noncreature spell.

Nephalia Seakite
Mana Cost: 3U
Rarity: Common
Card Type: Creature - Bird
Power/Toughness: 2/3
Rules Text: Flash
Flying

Opportunity
Mana Cost: 4UU
Rarity: Uncommon
Card Type: Instant
Rules Text: Target player draws four cards.

Phantom Warrior
Mana Cost: 1UU
Rarity: Uncommon
Card Type: Creature - Illusion Warrior
Power/Toughness: 2/2
Rules Text: Phantom Warrior can't be blocked.

Quicken
Mana Cost: U
Rarity: Rare
Card Type: Instant
Rules Text: The next sorcery card you cast this turn can be cast as though it had flash.
Draw a card.

Scroll Thief
Mana Cost: 2UU
Rarity: Common
Card Type: Creature - Merfolk Rouge
Power/Toughness: 1/3
Rules Text: Whenever Scroll Thief deals combat damage to a player, draw a card.

Seacoast Drake
Mana Cost: 1U
Rarity: Common
Card Type: Creature - Drake
Power/Toughness: 1/3
Rules Text: Flying

Sensory Deprivation
Mana Cost: U
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets -3/-0.

Spell Blast
Mana Cost: XU
Rarity: Uncommon
Card Type: Instant
Rules Text: Counter target spell with converted mana cost X. (For example, if that spell's mana cost is , X is 5.)

Tidebinder Mage
Mana Cost: UU
Rarity: Rare
Card Type: Creature - Merfolk Wizard
Power/Toughness: 2/2
Rules Text: When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Time Ebb
Mana Cost: 2U
Rarity: Common
Card Type: Sorcery
Rules Text: Put target creature on top of its owner's library.

Tome Scour
Mana Cost: U
Rarity: Common
Card Type: Sorcery
Rules Text: Target player puts the top five cards of his or her library into his or her graveyard.

Trained Condor
Mana Cost: 2U
Rarity: Common
Card Type: Creature - Bird
Power/Toughness: 2/1
Rules Text: Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

Traumatize
Mana Cost: 3UU
Rarity: Rare
Card Type: Sorcery
Rules Text: Target player puts the top half of his or her library, rounded down, into his or her graveyard.

Wall of Frost
Mana Cost: 1UU
Rarity: Uncommon
Card Type: Creature - Wall
Power/Toughness: 0/7
Rules Text: Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

Warden of Evos Isle
Mana Cost: 2U
Rarity: Uncommon
Card Type: Creature - Bird Wizard
Power/Toughness: 2/2
Rules Text: Flying
Creature spells with flying you cast cost less to cast.

Water Servant
Mana Cost: 2U
Rarity: Uncommon
Card Type: Creature - Elemental
Power/Toughness: 2/2
Rules Text: U: Water Servant gets +1/-1 until end of turn.
U: Water Servant gets -1/+1 until end of turn.

Windreader Sphinx
Mana Cost: 5UU
Rarity: Mythic
Card Type: Creature - Sphinx
Power/Toughness: 3/7
Rules Text: Flying
Whenever a creature with flying attacks, you may draw a card.

Zephyr Charge
Mana Cost: 1U
Rarity: Common
Card Type: Enchantment
Rules Text: 1U: Target creature gains flying until end of turn.

Black (41)


Accursed Spirit
Mana Cost: 3B
Rarity: Common
Card Type: Creature - Spirit
Power/Toughness: 3/2
Rules Text: Intimidate

Altar's Reap
Mana Cost: 1B
Rarity: Common
Card Type: Instant
Rules Text: As an additional cost to cast Altar's Reap, sacrifice a creature.
Draw two cards.

Artificer's Hex
Mana Cost: B
Rarity: Uncommon
Card Type: Enchantment - Aura
Rules Text: Enchant Equipment
At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Blightcaster
Mana Cost: 3B
Rarity: Uncommon
Card Type: Creature - Human Wizard
Power/Toughness: 2/3
Rules Text: Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

Blood Bairn
Mana Cost: 2B
Rarity: Common
Card Type: Creature - Vampire
Power/Toughness: 2/2
Rules Text: Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

Bogbrew Witch
Mana Cost: 3B
Rarity: Rare
Card Type: Creature - Human Wizard
Power/Toughness: 2/1
Rules Text: Lifelink

Child of Night
Mana Cost: 1B
Rarity: Common
Card Type: Creature - Vampire
Power/Toughness: 2/1
Rules Text: Lifelink

Corpse Hauler
Mana Cost: 1B
Rarity: Common
Card Type: Creature - Human Rouge
Power/Toughness: 2/1
Rules Text: 2B, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Corrupt
Mana Cost: 5B
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.

Dark Favor
Mana Cost: 1B
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.

Dark Prophecy
Mana Cost: BBB
Rarity: Rare
Card Type: Enchantment
Rules Text: Whenever a creature you control dies, you draw a card and lose 1 life.

Deathgaze Cockatrice
Mana Cost: 2BB
Rarity: Common
Card Type: Creature - Cockatrice
Power/Toughness: 2/2
Rules Text: Flying, deathtouch

Diabolic Tutor
Mana Cost: 2BB
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Search your library for a card and put that card into your hand. Then shuffle your library.

Doom Blade
Mana Cost: 1B
Rarity: Uncommon
Card Type: Instant
Rules Text: Destroy target nonblack creature.

Duress
Mana Cost: B
Rarity: Common
Card Type: Sorcery
Rules Text: Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Festering Newt
Mana Cost: B
Rarity: Common
Card Type: Creature - Lizard
Power/Toughness: 1/1
Rules Text: When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Gnawing Zombie
Mana Cost: 1B
Rarity: Uncommon
Card Type: Creature - Zombie
Power/Toughness: 1/3
Rules Text: 1B, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

Grim Return
Mana Cost: 2B
Rarity: Rare
Card Type: Instant
Rules Text: Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

Lifebane Zombie
Mana Cost: 1BB
Rarity: Rare
Card Type: Creature - Zombie Warrior
Power/Toughness: 3/1
Rules Text: Intimidate
When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.

Liliana of the Dark Realms
Mana Cost: 2BB
Rarity: Mythic
Card Type: Planeswalker - Liliana
Loyalty: 3
Rules Text: +1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.
-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
-6: You get an emblem with "Swamps you control have ?Tap: Add BBBB to your mana pool.'"

Liliana's Reaver
Mana Cost: 2BB
Rarity: Rare
Card Type: Creature - Zombie
Power/Toughness: 4/3
Rules Text: Deathtouch
Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.

Liturgy of Blood
Mana Cost: B
Rarity: Common
Card Type: Sorcery
Rules Text: Destroy target creature. Add BBB to your mana pool.

Mark of the Vampire
Mana Cost: 3B
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +2/+2 and has lifelink.

Mind Rot
Mana Cost: 2B
Rarity: Common
Card Type: Sorcery
Rules Text: Target player discards two cards.

Minotaur Abomination
Mana Cost: 4BB
Rarity: Common
Card Type: Creature - Zombie Minotaur
Power/Toughness: 4/6

Nightmare
Mana Cost: 5B
Rarity: Rare
Card Type: Creature - Nightmare Horse
Power/Toughness: */*
Rules Text: Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.

Nightwing Shade
Mana Cost: 4B
Rarity: Common
Card Type: Creature - Shade
Power/Toughness: 2/2
Rules Text: Flying
1B: Nightwing Shade gets +1/+1 until end of turn.

Quag Sickness
Mana Cost: 2B
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets -1/-1 for each Swamp you control.

Rise of the Dark Realms
Mana Cost: 7BB
Rarity: Mythic
Card Type: Sorcery
Rules Text: Put all creature cards from all graveyards onto the battlefield under your control.

Sanguine Bond
Mana Cost: 3BB
Rarity: Rare
Card Type: Enchantment
Rules Text: Whenever you gain life, target opponent loses that much life.

Sengir Vampire
Mana Cost: 3BB
Rarity: Uncommon
Card Type: Creature - Vampire
Power/Toughness: 4/4
Rules Text: Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Shadowborn Apostle
Mana Cost: B
Rarity: Common
Card Type: Creature - Human Cleric
Power/Toughness: 1/1
Rules Text: A deck can have any number of cards named Shadowborn Apostle.
B, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature and put it onto the battlefield. Then shuffle your library.

Shadowborn Demon
Mana Cost: 3BB
Rarity: Mythic
Card Type: Creature - Demon
Power/Toughness: 5/6
Rules Text: Flying
When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.
At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Shrivel
Mana Cost: 1B
Rarity: Common
Card Type: Sorcery
Rules Text: All creatures get -1/-1 until end of turn.

Syphon Sliver
Mana Cost: 2B
Rarity: Rare
Card Type: Creature - Sliver
Power/Toughness: 2/2
Rules Text: Sliver creatures you control have lifelink.

Tenacious Dead
Mana Cost: 1B
Rarity: Uncommon
Card Type: Creature - Skeleton Warrior
Power/Toughness: 1/1
Rules Text: When Tenacious Dead dies, you may pay 1B. If you do, return it to the battlefield tapped under its owner's control.

Undead Minotaur
Mana Cost: 2B
Rarity: Common
Card Type: Creature - Zombie Minotaur
Power/Toughness: 2/3

Vampire Warlord
Mana Cost: 4B
Rarity: Uncommon
Card Type: Creature - Vampire Warrior
Power/Toughness: 4/2
Rules Text: Sacrifice another creature: Regenerate Vampire Warlord.

Vile Rebirth
Mana Cost: B
Rarity: Common
Card Type: Instant
Rules Text: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

Wring Flesh
Mana Cost: B
Rarity: Common
Card Type: Instant
Rules Text: Target creature gets -3/-1 until end of turn.

Xathrid Necromancer
Mana Cost: 2B
Rarity: Rare
Card Type: Creature - Human Wizard
Power/Toughness: 2/2
Rules Text: Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.


Red (40)


Academy Raider
Mana Cost: 2R
Rarity: Common
Card Type: Creature - Human Warrior
Power/Toughness: 1/1
Rules Text: Intimidate
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Act of Treason
Mana Cost: 2R
Rarity: Common
Card Type: Sorcery
Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Awaken the Ancient
Mana Cost: 1RRR
Rarity: Rare
Card Type: Enchantment - Aura
Rules Text: Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Barrage of Expendables
Mana Cost: R
Rarity: Uncommon
Card Type: Enchantment
Rules Text: R, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.

Battle Sliver
Mana Cost: 4R
Rarity: Uncommon
Card Type: Creature - Sliver
Power/Toughness: 3/3
Rules Text: Sliver creatures you control get +2/+0.

Blur Sliver
Mana Cost: 2R
Rarity: Common
Card Type: Creature - Sliver
Power/Toughness: 2/2
Rules Text: Sliver creatures you control have haste

Burning Earth
Mana Cost: 3R
Rarity: Rare
Card Type: Enchantment
Rules Text: Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.

Canyon Minotaur
Mana Cost: 3R
Rarity: Common
Card Type: Creature - Minotaur Warrior
Power/Toughness: 3/3

Chandra's Outrage
Mana Cost: 2RR
Rarity: Common
Card Type: Instant
Rules Text: Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Chandra's Phoenix
Mana Cost: 1RR
Rarity: Rare
Card Type: Creature - Phoenix
Power/Toughness: 2/2
Rules Text: Flying, haste
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Chandra, Pyromaster
Mana Cost: 2RR
Rarity: Mythic
Card Type: Planeswalker - Chandra
Loyalty: 4
Rules Text: +1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.
0: Exile the top card of your library. You may play it this turn.
-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Cyclops Tyrant
Mana Cost: 5R
Rarity: Common
Card Type: Creature - Cyclops
Power/Toughness: 3/4
Rules Text: Intimidate
Cyclops Tyrant can't block creatures with power 2 or less.

Demolish
Mana Cost: 3R
Rarity: Common
Card Type: Sorcery
Rules Text: Destroy target artifact or land.

Dragon Egg
Mana Cost: 2R
Rarity: Uncommon
Card Type: Creature - Dragon
Power/Toughness: 0/2
Rules Text: Defender
When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "R: This creature gets +1/+0 until end of turn".

Dragon Hatchling
Mana Cost: 1R
Rarity: Common
Card Type: Creature - Phoenix
Power/Toughness: 0/1
Rules Text: Flying
R: Dragon Hatchling gets +1/+0 until end of turn.

Flames of the Firebrand
Mana Cost: 2R
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Fleshpulper Giant
Mana Cost: 5RR
Rarity: Uncommon
Card Type: Creature - Giant
Power/Toughness: 4/4
Rules Text: When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.

Goblin Diplomats
Mana Cost: 1R
Rarity: Rare
Card Type: Creature - Goblin
Power/Toughness: 2/1
Rules Text: Tap: Each creature attacks this turn if able.

Goblin Shortcutter
Mana Cost: 1R
Rarity: Common
Card Type: Creature - Goblin Scout
Power/Toughness: 2/1
Rules Text: When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

Lava Axe
Mana Cost: 4R
Rarity: Common
Card Type: Sorcery
Rules Text: Lava Axe deals 5 damage to target player.

Lightning Talons
Mana Cost: 2R
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant Creature
Enchanted creature gets +3/+0 and has first strike.

Marauding Maulhorn
Mana Cost: 2RR
Rarity: Common
Card Type: Creature - Beast
Power/Toughness: 5/3
Rules Text: Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.

Mindsparker
Mana Cost: 1RR
Rarity: Rare
Card Type: Creature - Elemental
Power/Toughness: 3/2
Rules Text: First strike
Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.

Molten Birth
Mana Cost: 1RR
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

Ogre Battledriver
Mana Cost: 2RR
Rarity: Rare
Card Type: Creature - Ogre Warrior
Power/Toughness: 3/3
Rules Text: Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn.

Pitchburn Devils
Mana Cost: 4R
Rarity: Common
Card Type: Creature - Devil
Power/Toughness: 3/3
Rules Text: When Pitchburn Devils dies, it deals 3 damage to target creature or player.

Regathan Firecat
Mana Cost: 2R
Rarity: Common
Card Type: Creature - Elemental Cat
Power/Toughness: 4/1

Scourge of Valkas
Mana Cost: 2RRR
Rarity: Mythic
Card Type: Creature - Dragon
Power/Toughness: 4/4
Rules Text: Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.
R: Scourge of Valkas gets +1/+0 until end of turn.

Seismic Stomp
Mana Cost: 1R
Rarity: Common
Card Type: Sorcery
Rules Text: Creatures without flying can't block this turn.

Shiv's Embrace
Mana Cost: 2RR
Rarity: Uncommon
Card Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +2/+2 and has flying.
R: Enchanted creature gets +1/+0 until end of turn.

Shivan Dragon
Mana Cost: 4RR
Rarity: Rare
Card Type: Creature - Dragon
Power/Toughness: 4/4
Rules Text: Flying
R: Shivan Dragon gets +1/+0 until end of turn.

Shock
Mana Cost: R
Rarity: Common
Card Type: Instant
Rules Text: Shock deals 2 damage to target creature or player.

Smelt
Mana Cost: R
Rarity: Common
Card Type: Instant
Rules Text: Destroy target artifact.

Striking Sliver
Mana Cost: R
Rarity: Common
Card Type: Creature - Sliver
Power/Toughness: 1/1
Rules Text: Sliver creatures you control have first strike.

Thorncaster Sliver
Mana Cost: 4R
Rarity: Rare
Card Type: Creature - Sliver
Power/Toughness: 2/2
Rules Text: Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."

Thunder Strike
Mana Cost: 1R
Rarity: Common
Card Type: Instant
Rules Text: Target creature gets +2/+0 and gains first strike until end of turn.

Volcanic Geyser
Mana Cost: XRR
Rarity: Uncommon
Card Type: Instant
Rules Text: Volcanic Geyser deals X damage to target creature or player.

Wild Guess
Mana Cost: RR
Rarity: Common
Card Type: Sorcery
Rules Text: As an additional cost to cast Wild Guess, discard a card.
Draw two cards.

Wild Ricochet
Mana Cost: 2RR
Rarity: Rare
Card Type: Instant
Rules Text: You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

Young Pyromancer
Mana Cost: 1R
Rarity: Uncommon
Card Type: Creature - Human Shaman
Power/Toughness: 2/1
Rules Text: Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

Green (40)


Advocate of the Beast
Mana Cost: 2G
Rarity: Common
Card Type: Creature - Elf Shaman
Power/Toughness: 2/3
Rules Text: At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

Bramblecrush
Mana Cost: 2GG
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Destroy target noncreature permanent.

Briarpack Alpha
Mana Cost: 3G
Rarity: Uncommon
Card Type: Creature - Wolf
Power/Toughness: 3/3
Rules Text: Flash
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

Brindle Boar
Mana Cost: 2G
Rarity: Common
Card Type: Creature - Boar
Power/Toughness: 2/2
Rules Text: Sacrifice Brindle Boar: You gain 4 life.

Deadly Recluse
Mana Cost: 1G
Rarity: Common
Card Type: Creature - Spider
Power/Toughness: 1/2
Rules Text: Reach, Deathtouch

Elvish Mystic
Mana Cost: G
Rarity: Common
Card Type: Creature - Elf Druid
Power/Toughness: 1/1
Rules Text: Tap: Add G to your mana pool.

Enlarge
Mana Cost: 3GG
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able.

Fog
Mana Cost: G
Rarity: Common
Card Type: Instant
Rules Text: Prevent all combat damage that would be dealt this turn.

Garruk's Horde
Mana Cost: 5GG
Rarity: Rare
Card Type: Creature - Beast
Power/Toughness: 7/7
Rules Text: Trample
Play with the top card of your library revealed.
You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)

Garruk, Caller of Beasts
Mana Cost: 4GG
Rarity: Mythic
Card Type: Planeswalker - Garruk
Loyalty: 4
Rules Text: +1: Reveal the top 5 cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
-3: You may put a Green creature card from your hand onto the battlefield.
-7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."

Giant Growth
Mana Cost: G
Rarity: Common
Card Type: Instant
Rules Text: Target creature gets +3/+3 until end of turn.

Giant Spider
Mana Cost: 3G
Rarity: Common
Card Type: Creature - Spider
Power/Toughness: 2/4
Rules Text: Reach

Gladecover Scout
Mana Cost: G
Rarity: Common
Card Type: Creature - Elf Scout
Power/Toughness: 1/1
Rules Text: Hexproof

Groundshaker Sliver
Mana Cost: 6G
Rarity: Common
Card Type: Creature - Sliver
Power/Toughness: 5/5
Rules Text: Sliver creatures you control have trample.

Howl of the Night Pack
Mana Cost: 6G
Rarity: Uncommon
Card Type: Sorcery
Rules Text: Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

Hunt the Weak
Mana Cost: 3G
Rarity: Common
Card Type: Sorcery
Rules Text: Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.

Into the Wilds
Mana Cost: 3G
Rarity: Rare
Card Type: Enchantment
Rules Text: At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Kalonian Hydra
Mana Cost: 3GG
Rarity: Mythic
Card Type: Creature - Hydra
Power/Toughness: 0/0
Rules Text: Trample
Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Kalonian Tusker
Mana Cost: GG
Rarity: Uncommon
Card Type: Creature - Beast
Power/Toughness: 3/3

Lay of the Land
Mana Cost: G
Rarity: Common
Card Type: Sorcery
Rules Text: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.

Manaweft Sliver
Mana Cost: 1G
Rarity: Uncommon
Card Type: Creature - Sliver
Power/Toughness: 1/1
Rules Text: Sliver creatures you control have "Tap: Add one mana of any color to your mana pool."

Megantic Sliver
Mana Cost: 5G
Rarity: Rare
Card Type: Creature - Sliver
Power/Toughness: 3/3
Rules Text: Sliver creatures you control get +3/+3.

Naturalize
Mana Cost: 1G
Rarity: Common
Card Type: Instant
Rules Text: Destroy target artifact or enchantment.

Oath of the Ancient Wood
Mana Cost: 2G
Rarity: Rare
Card Type: Enchantment
Rules Text: Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.

Plummet
Mana Cost: 1G
Rarity: Common
Card Type: Instant
Rules Text: Destroy target creature with flying.

Predatory Sliver
Mana Cost: 1G
Rarity: Common
Card Type: Creature - Sliver
Power/Toughness: 3/3
Rules Text: Sliver creatures you control get +1/+1.

Primeval Bounty
Mana Cost: 5G
Rarity: Mythic
Card Type: Enchantment
Rules Text: Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Whenever a land enters the battlefield under your control, you gain 3 life.

Ranger's Guile
Mana Cost: G
Rarity: Common
Card Type: Instant
Rules Text: Target creature gets +1/+1 and gains hexproof until end of turn.

Rootwalla
Mana Cost: 2G
Rarity: Common
Card Type: Creature - Lizard
Power/Toughness: 2/2
Rules Text: 1G: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

Rumbling Baloth
Mana Cost: 2GG
Rarity: Common
Card Type: Creature - Beast
Power/Toughness: 4/4

Savage Summoning
Mana Cost: G
Rarity: Rare
Card Type: Instant
Rules Text: Savage Summoning can't be countered.
The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

Scavenging Ooze
Mana Cost: 1G
Rarity: Rare
Card Type: Creature - Ooze
Power/Toughness: 2/2
Rules Text: G: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Sporemound
Mana Cost: 3GG
Rarity: Common
Card Type: Creature - Fungus
Power/Toughness: 3/3
Rules Text: Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.

Trollhide
Mana Cost: 2G
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +2/+2 and has "1G: Regenerate this creature."

Vastwood Hydra
Mana Cost: XGG
Rarity: Rare
Card Type: Creature - Hydra
Power/Toughness: 0/0
Rules Text: Vastwood Hydra enters the battlefield with X +1/+1 counters on it.
When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

Verdant Haven
Mana Cost: 2G
Rarity: Common
Card Type: Enchantment - Aura
Rules Text: Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Voracious Wurm
Mana Cost: 1G
Rarity: Uncommon
Card Type: Creature - Wurm
Power/Toughness: 2/2
Rules Text: Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.

Windstorm
Mana Cost: XG
Rarity: Uncommon
Card Type: Instant
Rules Text: Windstorm deals X damage to each creature with flying.

Witchstalker
Mana Cost: 1GG
Rarity: Rare
Card Type: Creature - Wolf
Power/Toughness: 3/3
Rules Text: Hexproof
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

Woodborn Behemoth
Mana Cost: 3GG
Rarity: Uncommon
Card Type: Creature - Elemental
Power/Toughness: 4/4
Rules Text: As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample.

Artifact (23)


Accorder's Shield
Mana Cost: 0
Rarity: Uncommon
Card Type: Artifact - Equipment
Rules Text: Equipped creature gets +0/+3 and has vigilance.
Equip 3

Bubbling Cauldron
Mana Cost: 2
Rarity: Uncommon
Card Type: Artifact
Rules Text: 1, Tap, Sacrifice a creature: You gain 4 life.
1, Tap, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Darksteel Forge
Mana Cost: 9
Rarity: Mythic
Card Type: Artifact
Rules Text: Artifacts you control have indestructible.

Darksteel Ingot
Mana Cost: 3
Rarity: Common
Card Type: Artifact
Rules Text: Indestructible
Tap: Add one mana of any color to your mana pool.

Door of Destinies
Mana Cost: 4
Rarity: Rare
Card Type: Artifact
Rules Text: As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Elixir of Immortality
Mana Cost: 1
Rarity: Uncommon
Card Type: Artifact
Rules Text: 2, Tap: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Fireshrieker
Mana Cost: 3
Rarity: Uncommon
Card Type: Artifact - Equipment
Rules Text: Equipped creature has double strike.
Equip 2

Guardian of the Ages
Mana Cost: 7
Rarity: Rare
Card Type: Artifact Creature - Golem
Power/Toughness: 7/7
Rules Text: Defender
Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

Haunted Plate Mail
Mana Cost: 4
Rarity: Rare
Card Type: Artifact - Equipment
Rules Text: Equipped creature gets +4/+4.
0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.
Equip 4

Millstone
Mana Cost: 2
Rarity: Uncommon
Card Type: Artifact
Rules Text: 2, Tap: Target player puts the top two cards of his or her library into his or her graveyard.

Pyromancer's Gauntlet
Mana Cost: 5
Rarity: Rare
Card Type: Artifact
Rules Text: If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

Ratchet Bomb
Mana Cost: 2
Rarity: Rare
Card Type: Artifact
Rules Text: Tap: Put a charge counter on Ratchet Bomb.
Tap, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Ring of Three Wishes
Mana Cost: 5
Rarity: Mythic
Card Type: Artifact
Rules Text: Ring of Three Wishes enters the battlefield with three wish counters on it.
5, Tap, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library.

Rod of Ruin
Mana Cost: 4
Rarity: Uncommon
Card Type: Artifact
Rules Text: 3, Tap: Rod of Ruin deals 1 damage to target creature or player.

Sliver Construct
Mana Cost: 3
Rarity: Common
Card Type: Artifact Creature - Sliver Construct
Power/Toughness: 2/2

Staff of the Death Magus
Mana Cost: 3
Rarity: Uncommon
Card Type: Artifact
Rules Text: Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

Staff of the Flame Magus
Mana Cost: 3
Rarity: Uncommon
Card Type: Artifact
Rules Text: Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.

Staff of the Mind Magus
Mana Cost: 3
Rarity: Uncommon
Card Type: Artifact
Rules Text: Whenever you cast a blue spell or a Island enters the battlefield under your control, you gain 1 life.

Staff of the Sun Magus
Mana Cost: 3
Rarity: Uncommon
Card Type: Artifact
Rules Text: Whenever you cast a whtie spell or a Plains enters the battlefield under your control, you gain 1 life.

Staff of the Wild Magus
Mana Cost: 3
Rarity: Uncommon
Card Type: Artifact
Rules Text: Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

Strionic Resonator
Mana Cost: 2
Rarity: Rare
Card Type: Artifact
Rules Text: 2, Tap: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when", "whenever" or "at".)

Trading Post
Mana Cost: 4
Rarity: Rare
Card Type: Artifact
Rules Text: 1, Tap, Discard a card: You gain 4 life.
1, Tap, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.
1, Tap, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
1, Tap, Sacrifice an artifact: Draw a card.

Vial of Poison
Mana Cost: 1
Rarity: Uncommon
Card Type: Artifact
Rules Text: 1, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn.

Lands (3)


Encroaching Wastes
Rarity: Rare
Card Type: Land
Rules Text: Tap: Add 1 to your mana pool.
4, Tap: Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Mutavault
Rarity: Rare
Card Type: Land
Rules Text: Tap: Add 1 to your mana pool.
1: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Shimmering Grotto
Rarity: Common
Card Type: Land
Rules Text: Tap: Add 1 to your mana pool.
1, Tap: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.



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